System/Skill/TreasurePotentialLevelUpWin.cs
@@ -131,7 +131,7 @@ } var preSkillConfig = SkillConfig.Get(preSkill); var displayLevel = StringUtility.Contact( UIHelper.AppendStringColor(satisfyLevel ? TextColType.Green : TextColType.Red, preSkillLevel.ToString()) UIHelper.AppendColor(satisfyLevel ? TextColType.Green : TextColType.Red, preSkillLevel.ToString()) , "/", config.LearnSkillLV); m_PreSkillCondition.text = Language.Get("PotentialPreSkillCondition", preSkillConfig.SkillName, displayLevel);