System/Store/RuneStoreWin.cs
@@ -111,7 +111,7 @@ ItemConfig chinModel = ItemConfig.Get(shopInfo.ItemID); if (chinModel != null) { ItemCellModel cellModel = new ItemCellModel(chinModel.ID,false, 0, shopInfo.IsBind); ItemCellModel cellModel = new ItemCellModel(chinModel.ID,false, 0); runeCell.itemCell.Init(cellModel); string runeStr = model.GetRuneAttrStr(shopInfo.ItemID, 1); runeCell.itemNameText.text = runeStr;