| | |
| | | for (int i = 0; i < model.guardSkyGuardNpcs.Length; i++) |
| | | { |
| | | var _npcId = model.guardSkyGuardNpcs[i]; |
| | | var _npcCfg = ConfigManager.Instance.GetTemplate<NPCConfig>(_npcId); |
| | | var _npcCfg = Config.Instance.Get<NPCConfig>(_npcId); |
| | | m_NpcIcons[i].SetSprite(_npcCfg.HeadPortrait); |
| | | m_NpcNames[i].text = _npcCfg.charName; |
| | | m_NpcSliders[i].maxValue = 100; |
| | |
| | | for (int i = 0; i < model.guardSkyBuffIds.Length; i++) |
| | | { |
| | | var _buffId = model.guardSkyBuffIds[i]; |
| | | var _skillCfg = ConfigManager.Instance.GetTemplate<SkillConfig>(_buffId); |
| | | var _skillCfg = Config.Instance.Get<SkillConfig>(_buffId); |
| | | if (_expPer == 0) |
| | | { |
| | | _expPer = _skillCfg.EffectValue11; |