少年修仙传客户端代码仓库
client_Wu Xijin
2019-01-16 d1d5dfbbe34dd66e33ee019b03bf060986d21b2d
System/CrossServerOneVsOne/CrossServerOneVsOneModel.cs
@@ -595,16 +595,16 @@
        #endregion
        #region 红点
        public const int CrossServerRedKey = 213;
        public Redpoint crossServerRedpoint = new Redpoint(CrossServerRedKey);
        public const int CrossOneVsOneRedKey = 21301;
        public Redpoint crossOneVsOneRedpoint = new Redpoint(CrossServerRedKey,CrossOneVsOneRedKey);
        public Redpoint crossOneVsOneRedpoint = new Redpoint(CrossServerUtility.CrossServerRedKey,CrossOneVsOneRedKey);
        public const int CrossArenaRedKey = 2130101;
        public Redpoint crossArenaRedpoint = new Redpoint(CrossOneVsOneRedKey, CrossArenaRedKey);
        public const int CrossDayAwardsRedKey = 21301011;
        public Redpoint crossDayAwardsRedpoint = new Redpoint(CrossArenaRedKey,CrossDayAwardsRedKey);
        public const int CrossMatchRedKey = 21301012;
        public Redpoint crossMatchRedpoint = new Redpoint(CrossArenaRedKey, CrossMatchRedKey);
        public void UpdateCrossDayAwardsRedpoint()
        {
            bool isReceive = false;
@@ -633,8 +633,7 @@
            var playerInfo = CrossServerOneVsOnePlayerInfo.Instance;
            var pkSeason = CrossServerOneVsOnePKSeason.Instance;
            if (pkSeason.isSatisfyMatch
                && playerInfo.GetDayRemainNum() > 0)
            if (pkSeason.isSatisfyMatch&& playerInfo.GetDayRemainNum() > 0  )
            {
                crossMatchRedpoint.state = RedPointState.Simple;
            }
@@ -645,12 +644,7 @@
            if (crossMatchRedpoint.state != RedPointState.None)
            {
                crossServerRedpoint.count = playerInfo.GetDayRemainNum();
                crossServerRedpoint.state = RedPointState.Quantity;
            }
            else
            {
                crossServerRedpoint.count = 0;
                CrossServerUtility.UpdateCrossServerRedpoint();
            }
        }