System/Treasure/DragSelectComponent.cs
@@ -23,7 +23,8 @@ { if (Input.touchCount > 1 || NewBieCenter.Instance.inGuiding || WindowCenter.Instance.CheckOpen<TreasureNewStageWin>() || WindowCenter.Instance.CheckOpen<PotentialItemUseWin>()) || WindowCenter.Instance.CheckOpen<PotentialItemUseWin>() || WindowCenter.Instance.CheckOpen<TreasureSoulActiveWin>()) { m_StartDrag = false; return;