| | |
| | | {
|
| | | dogzModel.GetDogzItemList();
|
| | | ItemModel model = null;
|
| | | if(index < dogzModel.dogzItemList.Count)
|
| | | DebugEx.Log("Display:" + index + "数据长度:" + dogzModel.dogzItemList.Count);
|
| | | if (index < dogzModel.dogzItemList.Count)
|
| | | {
|
| | | model = dogzModel.dogzItemList[index];
|
| | | }
|
| | | if(model == null)
|
| | | |
| | | if (model == null)
|
| | | {
|
| | | itemBaisc.gameObject.SetActive(false);
|
| | | strengthLvTxt.gameObject.SetActive(false);
|
| | | return;
|
| | | }
|
| | |
|
| | | DebugEx.Log("model:"+ model.itemId);
|
| | | int strenLv = 0;
|
| | | if (model.GetUseDataModel((int)ItemUseDataKey.Def_IudetDogzEquipPlus) != null)
|
| | | {
|