System/Chat/ChatCenter.cs
@@ -779,7 +779,7 @@ private void CheckChatFloatOpen() { if (WindowCenter.Instance.ExitAnyFullScreenOrMaskWin() && !WindowCenter.Instance.IsOpen<LoadingWin>() && StageManager.Instance.CurrentStage is DungeonStage && !WindowCenter.Instance.IsOpen<TreasureLevelUpWin>()) && StageManager.Instance.CurrentStage is DungeonStage && !WindowCenter.Instance.IsOpen<TreasureBaseWin>()) { if (!WindowCenter.Instance.IsOpen<ChatFloatWin>()) {