少年修仙传客户端代码仓库
client_linchunjie
2019-04-03 d55f3a9c9773de8f836f93a3285f7f91ff4f4bec
System/MainInterfacePanel/PlayerMainDate.cs
@@ -430,61 +430,6 @@
        }
        return IsBool;
    }
    DungeonModel model { get { return ModelCenter.Instance.GetModel<DungeonModel>(); } }
    private void GetWhyjLayerNumber()//获取单人的娲皇层数
    {
        DungeonRecord dungeonRecords;
        if (model.TryGetRecord(ruinsTranscriptMapId, out dungeonRecords))
        {
            int Index = -1;
            for (int i = 0; i < dungeonRecords.lineGrades.Count; i++)
            {
                if (dungeonRecords.lineGrades[i] == 5)
                {
                    Index = i;
                }
            }
            if (Index > -1)
            {
                if (Index + 1 >= 7)
                {
                    if (7 - WaHuangHighestFloor >= 0)
                        LayerNumber = 7 - WaHuangHighestFloor;
                }
                else
                {
                    if ((Index + 1) -WaHuangHighestFloor >= 0)
                    {
                        LayerNumber = (Index + 1) -WaHuangHighestFloor;
                    }
                    else
                    {
                        LayerNumber = 0;
                    }
                }
            }
            else
            {
                LayerNumber = 0;
            }
        }
    }
    public int GetWHYJNum()
    {
        GetWhyjLayerNumber();
        int Nuber = LayerNumber + 1;
        int Power = (int)PlayerDatas.Instance.baseData.FightPoint;
        int Type = 1;
        for (int i = 1; i <= Nuber; i++)
        {
            if (WHYJPowerDic.ContainsKey(i) && Power >= WHYJPowerDic[i])
            {
                Type=i;
            }
        }
        return Type;
    }
}