少年修仙传客户端代码仓库
System/EquipStar/EquipStarEffectTipModel.cs
@@ -42,7 +42,7 @@
                var effectInfos = new Dictionary<int, List<SuitEffectInfo>>();
                var configs = EquipSuitConfig.GetConfigs(PlayerDatas.Instance.baseData.Job, equipPosition.x, EquipSuitType.EightSuit);
                for (int i = 0; i < 10; i += 3)
                for (int i = 0; i < 19; i += 3)
                {
                    if (maxStarLevel >= i)
                    {
@@ -307,32 +307,8 @@
        }
        public static string GetStarNumberCHS(int star)
        {
            switch (star)
            {
                case 0:
                    return Language.Get("Num_CHS_0");
                case 1:
                    return Language.Get("Num_CHS_1");
                case 2:
                    return Language.Get("Num_CHS_2");
                case 3:
                    return Language.Get("Num_CHS_3");
                case 4:
                    return Language.Get("Num_CHS_4");
                case 5:
                    return Language.Get("Num_CHS_5");
                case 6:
                    return Language.Get("Num_CHS_6");
                case 7:
                    return Language.Get("Num_CHS_7");
                case 8:
                    return Language.Get("Num_CHS_8");
                case 9:
                    return Language.Get("Num_CHS_9");
                default:
                    return "";
            }
        {
            return Language.Get("Num_CHS_" + star);
        }
        public struct SuitEffectInfo