少年修仙传客户端代码仓库
System/EquipStar/EquipStarUpgradeSpecialMaterialBehaviour.cs
@@ -1,54 +1,56 @@
//--------------------------------------------------------
//    [Author]:           第二世界
//    [  Date ]:           Tuesday, March 26, 2019
//--------------------------------------------------------
using UnityEngine;
using System.Collections;
using UnityEngine.UI;
namespace Snxxz.UI
{
    public class EquipStarUpgradeSpecialMaterialBehaviour : MonoBehaviour
    {
        [SerializeField] RectTransform m_Empty;
        [SerializeField] ItemBehaviour m_Item;
        [SerializeField] Text m_Count;
        [SerializeField] RectTransform m_Locked;
        PackModel packModel { get { return ModelCenter.Instance.GetModel<PackModel>(); } }
        bool isUnLocked = false;
        int itemId = 0;
        int itemNeed = 0;
        public void Display(bool isUnLocked, int itemId, int itemNeed)
        {
            this.isUnLocked = isUnLocked;
            this.itemId = itemId;
            this.itemNeed = itemNeed;
            DisplayBaseInfo();
        }
        private void DisplayBaseInfo()
        {
            m_Locked.SetActive(!isUnLocked);
            m_Empty.SetActive(!isUnLocked);
            m_Item.SetActive(isUnLocked);
            m_Count.SetActive(isUnLocked);
            if (isUnLocked)
            {
                var own = packModel.GetItemCountByID(PackType.Item, itemId);
                m_Item.SetItem(itemId, 1);
                m_Count.text = StringUtility.Contact(own, "/", itemNeed);
                m_Count.color = UIHelper.GetUIColor(own >= itemNeed ? TextColType.Green : TextColType.Red);
            }
        }
    }
}
//--------------------------------------------------------
//    [Author]:           第二世界
//    [  Date ]:           Tuesday, March 26, 2019
//--------------------------------------------------------
using UnityEngine;
using System.Collections;
using UnityEngine.UI;
namespace Snxxz.UI
{
    public class EquipStarUpgradeSpecialMaterialBehaviour : MonoBehaviour
    {
        [SerializeField] RectTransform m_Empty;
        [SerializeField] ItemCell m_Item;
        [SerializeField] RectTransform m_Locked;
        PackModel packModel { get { return ModelCenter.Instance.GetModel<PackModel>(); } }
        bool isUnLocked = false;
        int itemId = 0;
        int itemNeed = 0;
        public void Display(bool isUnLocked, int itemId, int itemNeed)
        {
            this.isUnLocked = isUnLocked;
            this.itemId = itemId;
            this.itemNeed = itemNeed;
            DisplayBaseInfo();
        }
        private void DisplayBaseInfo()
        {
            m_Locked.SetActive(!isUnLocked);
            m_Empty.SetActive(!isUnLocked);
            m_Item.SetActive(isUnLocked);
            if (isUnLocked)
            {
                var own = packModel.GetItemCountByID(PackType.Item, itemId);
                m_Item.Init(new ItemCellModel(itemId, false, 1));
                m_Item.button.AddListener(() => {
                    ItemTipUtility.Show(itemId);
                });
                m_Item.countText.SetActive(true);
                m_Item.countText.text = StringUtility.Contact(own, "/", itemNeed);
                m_Item.countText.color = UIHelper.GetUIColor(own >= itemNeed ? TextColType.Green : TextColType.Red);
            }
        }
    }
}