少年修仙传客户端代码仓库
client_Wu Xijin
2018-11-15 d597f340f934866e69a460bacb954a1b38057742
Fight/GameActor/GActorFight.cs
@@ -74,7 +74,7 @@
        m_SkillManager = new SkillManager(ServerInstID);
        // 创建音源
        GameObject _audioSourceNode = Object.Instantiate(Resources.Load<GameObject>("Prefabs/AudioSource3D")) as GameObject;
        GameObject _audioSourceNode = Object.Instantiate(BuiltInLoader.LoadPrefab("AudioSource3D")) as GameObject;
#if UNITY_EDITOR
        _audioSourceNode.name = "AudioSource";
#endif