Fight/PreFightMission.cs
@@ -986,7 +986,7 @@ private void RefreshRockNPC() { EarlyStageFirstWaveRock _data = Resources.Load<EarlyStageFirstWaveRock>("ScriptableObject/Config/EarlyStageFirstWaveRock"); var _data = BuiltInLoader.LoadScriptableObject<EarlyStageFirstWaveRock>("EarlyStageFirstWaveRock"); if (!_data) { return;