UI/Common/EnableButtonConfig.cs
@@ -31,7 +31,7 @@ { return dict[_type]; } var _cfg= Resources.Load<EnableButtonConfig>(StringUtility.Contact("ScriptableObject/Config/EnableButton_", _type)); var _cfg= BuiltInLoader.LoadScriptableObject<EnableButtonConfig>(StringUtility.Contact("EnableButton_", _type)); dict.Add(_type, _cfg); return _cfg; }