UI/Common/SortTable.cs
@@ -72,6 +72,7 @@ { m_TargetDisplay.text = Language.Get(m_SortElements[_index].textKey); } this.gameObject.SetActive(false); } private void OnRefreshCell(ScrollerDataType type, CellView cell) { @@ -96,6 +97,7 @@ [Serializable] public struct SortElement { [Header("语言表key")] public string textKey; public int type; }