Core/GameEngine/Model/Player/PlayerDatas.cs
@@ -66,6 +66,15 @@ } } public void UpdatePlayerData(HC103_tagMCExitCrossRealmRefresh data) { baseData.UpdateData(data); if (RefreshPlayerInfoEvent != null) { RefreshPlayerInfoEvent(); } } public void FightRefreshPlayerHp(uint hp) { RefreshProperty(PlayerDataRefresh.HP, hp);