System/MainInterfacePanel/MainInterfaceWin.cs
@@ -353,6 +353,11 @@ { Event_Duplicates(true, CopyOfThePanelSpeed); } if (Vector3.Distance(CopyOfThePanel.position, CopyOfThePosition1.position) < 2) { CopyOfThePositionBool = true; m_ContainerBossList.localPosition = CopyOfThePosition2.localPosition; } m_FunctionForecastTip.gameObject.SetActive(true); } mapId = PlayerDatas.Instance.baseData.MapID;