Core/GameEngine/Model/Player/PlayerDatas.cs
@@ -595,6 +595,7 @@ GameNetSystem.Instance.crossServerConnected_Loigc = false; LoadingWin.targetMapResId = 1; WindowCenter.Instance.Open<LoadingWin>(); GameNetSystem.Instance.DisconnectCrossServer(); var sendInfo = new CA108_tagCMRefreshMainServerRole(); GameNetSystem.Instance.SendInfo(sendInfo);