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| | | [SerializeField] Button m_TreasureSoulBtn;//觉醒按钮
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| | | [SerializeField] Button m_GodBeastBtn;//神兽按钮
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| | | [SerializeField] Button m_JadeDynastyBtn;//诛仙装备按钮
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| | | FairyGrabBossModel fairyGrabBossModel { get { return ModelCenter.Instance.GetModel<FairyGrabBossModel>(); } }
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| | | public void Init()
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| | | {
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| | |
| | | m_BagualuBtn.AddListener(OnClickBagualuBtn);
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| | | m_TreasureSoulBtn.AddListener(OnClickTreasureSoul);
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| | | m_GodBeastBtn.AddListener(GodBeastBtn);
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| | | m_JadeDynastyBtn.AddListener(JadeDynastyButton);
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| | | }
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| | | public void UnInit()
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| | |
| | | _RankingListBtn.onClick.RemoveAllListeners();
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| | | m_BagualuBtn.RemoveAllListeners();
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| | | m_GodBeastBtn.RemoveAllListeners();
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| | | m_JadeDynastyBtn.RemoveAllListeners();
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| | | }
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| | | void Role1Button()
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| | |
| | | WindowCenter.Instance.Open<EquipReinforceWin>();
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| | | //DesignDebug.Log("强化按钮");
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| | | }
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| | | void JadeDynastyButton()
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| | | {
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| | | WindowCenter.Instance.Close<MainInterfaceWin>();
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| | | WindowCenter.Instance.Open<JadeDynastyKnapSackWin>();
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| | | //DesignDebug.Log("诛仙装备");
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| | | }
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| | | void Asuram1Button()
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