| | |
| | | DungeonAssistModel assistModel { get { return ModelCenter.Instance.GetModel<DungeonAssistModel>(); } }
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| | | IceCrystalVeinModel m_IceCrystalVeinModel;
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| | | IceCrystalVeinModel iceCrystalVeinModel { get { return m_IceCrystalVeinModel ?? (m_IceCrystalVeinModel = ModelCenter.Instance.GetModel<IceCrystalVeinModel>()); } }
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| | | JadeDynastyTowerModel jadeDynastyTowerModel { get { return ModelCenter.Instance.GetModel<JadeDynastyTowerModel>(); } }
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| | | #region Built-in
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| | | private bool IsUpdateBool=true;
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| | | private bool IsUpdateBool = true;
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| | | protected override void BindController()
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| | | {
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| | | m_MapSwitchingBehaviour.InitAwake();
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| | |
| | | ChatTip.OnChatUpEvent += RefreshAdaptiveChat;
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| | | GlobalTimeEvent.Instance.secondEvent += secondEvent;
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| | | IsCrossServerOneVsOne();
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| | | |
| | |
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| | | }
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| | |
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| | | private void CompletionOfTaskEvent(int obj)
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| | |
| | | }
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| | | }
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| | | }
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| | |
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| | | if (jadeDynastyTowerModel.specialUnLockFloor > 0 && !IsDungeon())
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| | | {
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| | | if (!WindowCenter.Instance.IsOpen("NewBieWin") && !WindowCenter.Instance.IsOpen("TreasureNewGotWin"))
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| | | {
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| | | if (!WindowCenter.Instance.IsOpen("JadeDynastyTowerUnLockWin"))
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| | | {
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| | | WindowCenter.Instance.Open<JadeDynastyTowerUnLockWin>();
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| | | }
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| | | }
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| | | }
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| | |
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| | | if (jadeDynastyTowerModel.specialUnLockFloor > 0 && !IsDungeon())
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| | | {
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| | | if (!WindowCenter.Instance.IsOpen("NewBieWin") && !WindowCenter.Instance.IsOpen("TreasureNewGotWin"))
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| | | {
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| | | if (!WindowCenter.Instance.IsOpen("JadeDynastyTowerUnLockWin"))
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| | | {
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| | | WindowCenter.Instance.Open<JadeDynastyTowerUnLockWin>();
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| | | }
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| | | }
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| | | }
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| | |
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| | | if (jadeDynastyTowerModel.openJadeDynastyTower && !IsDungeon())
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| | | {
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| | | if (!WindowCenter.Instance.IsOpen("NewBieWin") && !WindowCenter.Instance.IsOpen("TreasureNewGotWin"))
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| | | {
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| | | if (!WindowCenter.Instance.IsOpen("TowerWin"))
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| | | {
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| | | WindowCenter.Instance.Open<TowerWin>(false, 1);
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| | | jadeDynastyTowerModel.openJadeDynastyTower = false;
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| | | }
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| | | }
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| | | }
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| | |
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| | | if (iceCrystalVeinModel.IsIceCrystalVeinCopy && !IsDungeon())//是否再次打开冰晶矿脉面板
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| | | {
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| | | if (!WindowCenter.Instance.IsOpen("NewBieWin") && !WindowCenter.Instance.IsOpen("TreasureNewGotWin"))
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| | |
| | | ArticleExperience();//关于经验条
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| | | if (_tCDBPlayerRefresh == PlayerDataRefresh.LV)
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| | | {
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| | | IsUpdateBool = true; |
| | | IsUpdateBool = true;
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| | | }
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| | | if (_tCDBPlayerRefresh == PlayerDataRefresh.ExAttr5)//判断是否再跨服
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| | | {
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