少年修仙传客户端代码仓库
client_Wu Xijin
2018-10-29 d82561629d51d3863002a3f1bbb32ef6b1b429bb
System/Treasure/TreasureComponent.cs
@@ -720,7 +720,7 @@
            Treasure _treasure;
            if (category == TreasureCategory.Human &&
                model.TryGetTreasure(treasureId, out _treasure) && _treasure.IsHighestStage
                && !model.GetTreasureFinishAnim(treasureId))
                && !model.GetTreasureFinishAnim(treasureId) && model.GetTreasureUnlockShow(TreasureCategory.Human) != treasureId)
            {
                highestSfx = SFXPlayUtility.Instance.Play(5197, root);
                if (highestSfx != null)
@@ -728,7 +728,7 @@
                    var animator = highestSfx.GetComponentInChildren<Animator>(true);
                    if (animator != null)
                    {
                        animator.Play(HUMAN_HIGHEST_STAGE_1, 0, 0);
                        animator.Play(HUMAN_HIGHEST_STAGE_1, 0, UI3DTreasureSelectStage.sync_normalizedTime);
                    }
                    highestSfx.duration = 0;
                    LayerUtility.SetLayer(highestSfx.gameObject, LayerUtility.UILayer, true);