| | |
| | |
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| | | public void ShowTreasures(bool _stepByStep)
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| | | {
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| | | crossServerModel.SortDayAwardsList();
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| | | dayAwards = crossServerModel.sortDayAwardslist;
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| | | dayAwards = crossServerModel.GetDayAwardsList();
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| | | Init(dayAwards, _stepByStep);
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| | | }
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| | |
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| | |
| | | void ReLocateItems()
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| | | {
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| | | showAchievementBehaviour.alphaTween.SetStartState();
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| | | crossServerModel.SortDayAwardsList();
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| | | dayAwards = crossServerModel.sortDayAwardslist;
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| | | dayAwards = crossServerModel.GetDayAwardsList();
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| | | ReLocateAllItems(showAchievementBehaviour);
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| | |
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| | | var endTime = DateTime.Now + new TimeSpan((long)(relocationTime * TimeSpan.TicksPerSecond));
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