| | |
| | | WindowCenter.Instance.Open<MainInterfaceWin>(); |
| | | } |
| | | |
| | | var config = ConfigManager.Instance.GetTemplate<DogzDungeonConfig>(model.selectedBoss); |
| | | var config = Config.Instance.Get<DogzDungeonConfig>(model.selectedBoss); |
| | | switch (config.MonsterType) |
| | | { |
| | | case 1: |
| | |
| | | case 3: |
| | | if (PlayerDatas.Instance.baseData.MapID != DogzDungeonModel.DATA_MAPID) |
| | | { |
| | | var map = ConfigManager.Instance.GetTemplate<MapConfig>(DogzDungeonModel.DATA_MAPID); |
| | | var map = Config.Instance.Get<MapConfig>(DogzDungeonModel.DATA_MAPID); |
| | | var position = new Vector3(map.BornPoints[0].x, 0, map.BornPoints[0].y); |
| | | MapTransferUtility.Send_WorldTransfer(DogzDungeonModel.DATA_MAPID, position, MapTransferType.WorldTransport, 0, 0); |
| | | } |
| | |
| | | |
| | | private void DisplayBossBaseInfo(int _bossId) |
| | | { |
| | | var config = ConfigManager.Instance.GetTemplate<DogzDungeonConfig>(_bossId); |
| | | var config = Config.Instance.Get<DogzDungeonConfig>(_bossId); |
| | | switch (config.MonsterType) |
| | | { |
| | | case 1: |
| | |
| | | |
| | | private void DisplayItemDropTip(int _bossId) |
| | | { |
| | | var config = ConfigManager.Instance.GetTemplate<DogzDungeonConfig>(model.selectedBoss); |
| | | var config = Config.Instance.Get<DogzDungeonConfig>(model.selectedBoss); |
| | | switch (config.MonsterType) |
| | | { |
| | | case 1: |
| | |
| | | m_SurpassLevel.gameObject.SetActive(false); |
| | | break; |
| | | case 4: |
| | | var npcDropConfig = ConfigManager.Instance.GetTemplate<NPCDropItemConfig>(_bossId); |
| | | var npcDropConfig = Config.Instance.Get<NPCDropItemConfig>(_bossId); |
| | | m_SurpassLevel.gameObject.SetActive(npcDropConfig.MaxLV != 0 && PlayerDatas.Instance.baseData.LV > npcDropConfig.MaxLV); |
| | | m_SurpassLevel.gameObject.SetActive(true); |
| | | break; |
| | |
| | | |
| | | private void DisplayWearyValue(int _bossId) |
| | | { |
| | | var config = ConfigManager.Instance.GetTemplate<DogzDungeonConfig>(model.selectedBoss); |
| | | var config = Config.Instance.Get<DogzDungeonConfig>(model.selectedBoss); |
| | | switch (config.MonsterType) |
| | | { |
| | | case 1: |