Fight/MapTransferUtility.cs
@@ -818,6 +818,11 @@ public static bool Send_WorldTransfer(int mapId, Vector3 position, MapTransferType type, byte lineID = 255, int _npcId = 0) { if (CrossServerLogin.Instance.IsEnterCrossServerPreparing()) { return false; } if (!AssetSource.sceneFromEditor) { var mapResConfig = DTCA127_tagMCStartChangeMap.GetMapResourcesConfig(mapId, 0);