| | |
| | | return TimeUtility.OpenDay < openServerRankDays && FuncOpen.Instance.IsFuncOpen(125);
|
| | | }
|
| | | }
|
| | |
|
| | | public bool IsAdvance
|
| | | {
|
| | | get
|
| | | {
|
| | | return false;
|
| | | }
|
| | | }
|
| | | #endregion
|
| | | }
|
| | |
|
| | |
| | | _functionOrder = 0;
|
| | | foreach (var _order in openServerActivitys.Keys)
|
| | | {
|
| | | if (openServerActivitys[_order].IsOpen)
|
| | | if (openServerActivitys[_order].IsOpen || openServerActivitys[_order].IsAdvance)
|
| | | {
|
| | | _functionOrder = _order;
|
| | | return true;
|
| | |
| | | {
|
| | | if (openServerActivitys.ContainsKey(_funcOrder))
|
| | | {
|
| | | return openServerActivitys[_funcOrder].IsOpen;
|
| | | return openServerActivitys[_funcOrder].IsOpen || openServerActivitys[_funcOrder].IsAdvance;
|
| | | }
|
| | | return false;
|
| | | }
|
| | |
| | | public interface IOpenServerActivity
|
| | | {
|
| | | bool IsOpen { get; }
|
| | | bool IsAdvance { get; }
|
| | | bool priorityOpen { get; }
|
| | |
|
| | | event Action<int> onStateUpate;
|