| | |
| | | } |
| | | else |
| | | { |
| | | |
| | | int copperCash = (int)UIHelper.GetMoneyCnt(3); ; |
| | | if (copperCash >= NeedCostCopper) |
| | | { |
| | | CMRecoverGain(1, resourcesBackModel.ResourcesBackId, number); |
| | | Close(); |
| | | } |
| | | else |
| | | { |
| | | GetItemPath.SetChinItemModel(2100); |
| | | } |
| | | CMRecoverGain(1, resourcesBackModel.ResourcesBackId, number);
|
| | | Close(); |
| | | //int copperCash = (int)UIHelper.GetMoneyCnt(3); ; |
| | | //if (copperCash >= NeedCostCopper) |
| | | //{ |
| | | // CMRecoverGain(1, resourcesBackModel.ResourcesBackId, number); |
| | | // Close(); |
| | | //} |
| | | //else |
| | | //{ |
| | | // GetItemPath.SetChinItemModel(2100); |
| | | //} |
| | | } |
| | | |
| | | } |
| | |
| | | { |
| | | needFairyJade = (Mathf.CeilToInt(m_Slider.value)) * resourcesBackClass.NormalCostJade; |
| | | } |
| | | m_RequiredPrice.gameObject.SetActive(true); |
| | | if (resourcesBackClass.ExtraCnt > 0) |
| | | { |
| | | m_RequiredPrice.text = string.Format(Language.Get("ResourceBack_JadeCostExtra"), needFairyJade, resourcesBackClass.NormalCostJade, resourcesBackClass.VipCostJade); |
| | |
| | | m_Slider.value = maxNumber; |
| | | IsOpenBool = false; |
| | | } |
| | | needCostCopper = (Mathf.CeilToInt(m_Slider.value)) * resourcesBackClass.CostCopper; |
| | | m_RequiredPrice.text = string.Format(Language.Get("ResourceBack_CopperCost"), needCostCopper); |
| | | needCostCopper = (Mathf.CeilToInt(m_Slider.value)) * resourcesBackClass.CostCopper;
|
| | | m_RequiredPrice.gameObject.SetActive(false); |
| | | // m_RequiredPrice.text = string.Format(Language.Get("ResourceBack_CopperCost"), needCostCopper); |
| | | NeedCostCopper = needCostCopper; |
| | | } |
| | | |