UI/Common/ItemBehaviour.cs
@@ -45,6 +45,20 @@ } } //物品基础特效(物品表) ItemBaseEffect m_ItemBaseEffect; ItemBaseEffect itemBaseEffect { get { if (m_ItemBaseEffect == null) { m_ItemBaseEffect = ItemBaseEffect.Create(transform as RectTransform); } return m_ItemBaseEffect; } } bool m_ShowCount = true; public bool showCount { get { @@ -132,6 +146,7 @@ } equipSuitEffect.Display(itemId); itemBaseEffect.Display(itemId); } catch (Exception e) {