System/Treasure/FunctionUnlockFlyObject.cs
@@ -54,7 +54,7 @@ case FunctionUnlockType.TreasureSkill: Treasure _treaure; ModelCenter.Instance.GetModel<TreasureModel>().TryGetTreasure(m_Id, out _treaure); var _skillCfg = SkillConfig.Get(_treaure.unlockSkill); var _skillCfg = SkillConfig.Get(_treaure.skillId); m_FunctionIcon.SetSprite(_skillCfg.IconName); m_FunctionIcon.SetNativeSize(); originalScale = 1f;