| | |
| | | _model.RequestMapTransport(_npcLocation.mapId);
|
| | | m_SwitchMapFinished = false;
|
| | | m_MapID = _npcLocation.mapId;
|
| | | var mapResourceConfig = MapResourcesConfig.GetConfig(MapUtility.GetDataMapId(_npcLocation.mapId), 0);
|
| | | if (mapResourceConfig != null)
|
| | | {
|
| | | LoadingWin.targetMapResId = mapResourceConfig.ID;
|
| | | }
|
| | | }
|
| | | // 找不到或者是本地图
|
| | | // 找不到可能是客户端对象,也可能是配置不存在
|
| | |
| | | SysNotifyMgr.Instance.ShowTip("PK_Leave");
|
| | | return;
|
| | | }
|
| | |
|
| | | LoadingWin.targetMapResId = MapUtility.GetMapResourceId(npcLocation.mapId, 0);
|
| | | }
|
| | |
|
| | | _hero.Behaviour.StopHandupAI(true);
|
| | |
| | | SysNotifyMgr.Instance.ShowTip("Map_Delivery");
|
| | | return;
|
| | | }
|
| | |
|
| | | LoadingWin.targetMapResId = MapUtility.GetMapResourceId(mapID, 0);
|
| | | }
|
| | |
|
| | | _hero.Behaviour.StopHandupAI(true);
|