少年修仙传客户端代码仓库
client_Wu Xijin
2019-01-31 dc1cc8378f4271a6fffbe60dff0630cdead6cab1
System/Message/BattleHint.cs
@@ -1,12 +1,12 @@
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace Snxxz.UI
{
    [XLua.LuaCallCSharp]
public class BattleHint : Singleton<BattleHint>
    {
        DungeonModel dungeonModel { get { return ModelCenter.Instance.GetModel<DungeonModel>(); } }
@@ -66,8 +66,8 @@
        private void OnSystemNotifyEvent(string msg)
        {
            if (!(StageManager.Instance.CurrentStage is DungeonStage)
                || StageManager.Instance.isLoading)
            if (!(StageLoad.Instance.currentStage is DungeonStage)
                || StageLoad.Instance.isLoading)
            {
                return;
            }
@@ -102,8 +102,8 @@
        public void ReceiveEvenKill(string message, ArrayList list)
        {
            if (PlayerDatas.Instance.baseData.MapID != 31160
                || !(StageManager.Instance.CurrentStage is DungeonStage)
                || StageManager.Instance.isLoading
                || !(StageLoad.Instance.currentStage is DungeonStage)
                || StageLoad.Instance.isLoading
                || WindowCenter.Instance.IsOpen<TreasureBaseWin>()
                || WindowCenter.Instance.IsOpen<TreasureSelectWin>())
            {
@@ -162,5 +162,5 @@
            evenKills.Clear();
        }
    }
}
}