System/CrossServerOneVsOne/CrossServerOneVsOneModel.cs
@@ -148,6 +148,7 @@ { if (PlayerDatas.Instance.baseData.ExAttr5 != 1) return; var hero = PlayerDatas.Instance.hero; var mission = dungeonModel.mission; if(mission.prepareTime > 0) { @@ -156,6 +157,11 @@ { WindowCenter.Instance.Open<CrossServerOneVsOneRoundWin>(); } if(hero != null) { hero.Behaviour.StopHandupAI(true); } } DebugEx.LogFormat("副本帮助信息回合是否开始::{0}",mission.isStart); if (mission.isStart == 1) @@ -169,6 +175,10 @@ { WindowCenter.Instance.Open<CrossServerOneVsOneStartFightWin>(); } if (hero != null) { hero.Behaviour.StartHandupAI(); } } }