Fight/PrepareHandler.cs
@@ -103,7 +103,10 @@ _player = GAMgr.Instance.GetBySID(H0812.PlayerID) as GActorPlayerBase; if (_player != null) { _player.Collect(); if (_player.MovingState != E_MovingState.Ride) { _player.Collect(); } } break; @@ -162,10 +165,7 @@ _player = GAMgr.Instance.GetBySID(h0813.PlayerID) as GActorPlayerBase; if (_player != null) { if (_player.IsCollect()) { _player.IdleImmediate(); } _player.IdleImmediate(); } break; case E_PrepareType.pstCatchPet: