少年修仙传客户端代码仓库
Lua/Gen/SnxxzUITreasureSkillModelWrap.cs
@@ -32,7 +32,6 @@
         Utils.RegisterFunc(L, Utils.METHOD_IDX, "TryGetPotential", _m_TryGetPotential);
         Utils.RegisterFunc(L, Utils.METHOD_IDX, "OnReceivePackage", _m_OnReceivePackage);
         Utils.RegisterFunc(L, Utils.METHOD_IDX, "TryLevelUpTreasureSkill", _m_TryLevelUpTreasureSkill);
         Utils.RegisterFunc(L, Utils.METHOD_IDX, "TryLevelUpPotential", _m_TryLevelUpPotential);
         Utils.RegisterFunc(L, Utils.METHOD_IDX, "DisplayLevelUpError", _m_DisplayLevelUpError);
         Utils.RegisterFunc(L, Utils.METHOD_IDX, "ContainsSkill", _m_ContainsSkill);
         Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetAlreadyRemind", _m_SetAlreadyRemind);
@@ -346,38 +345,6 @@
                    int _error;
                    
                        bool gen_ret = gen_to_be_invoked.TryLevelUpTreasureSkill( _skillId, out _error );
                        LuaAPI.lua_pushboolean(L, gen_ret);
                    LuaAPI.xlua_pushinteger(L, _error);
                    return 2;
                }
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
            }
        }
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _m_TryLevelUpPotential(RealStatePtr L)
        {
          try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
                Snxxz.UI.TreasureSkillModel gen_to_be_invoked = (Snxxz.UI.TreasureSkillModel)translator.FastGetCSObj(L, 1);
                {
                    int _skillId = LuaAPI.xlua_tointeger(L, 2);
                    int _error;
                        bool gen_ret = gen_to_be_invoked.TryLevelUpPotential( _skillId, out _error );
                        LuaAPI.lua_pushboolean(L, gen_ret);
                    LuaAPI.xlua_pushinteger(L, _error);