Core/GameEngine/DataToCtl/PackageRegedit.cs
@@ -31,6 +31,7 @@ public static void Init() { // 登记相应的数据体及对应的数据转逻辑类 Register(typeof(HB102_tagMCClothesCoatSkinState), typeof(DTCB102_tagMCClothesCoatSkinState)); Register(typeof(HC103_tagMCCrossRealmPKPlayerHisSeasonInfo), typeof(DTCC103_tagMCCrossRealmPKPlayerHisSeasonInfo)); Register(typeof(HA31E_tagMCGatherSoulHoleInfo), typeof(DTCA31E_tagMCGatherSoulHoleInfo)); Register(typeof(HAA1D_tagMCActTotalRechargeInfo), typeof(DTCAA1D_tagMCActTotalRechargeInfo));