Core/GameEngine/DataToCtl/NeverConnectState.cs
@@ -1,6 +1,7 @@ using System.Collections; using System.Collections.Generic; using UnityEngine; using Snxxz.UI; public class NeverConnectState : NetState { @@ -8,6 +9,7 @@ public override void OnEnter() { base.OnEnter(); NetLinkWin.Hide(); } protected override void Update()