Core/GameEngine/DataToCtl/PackageRegedit.cs
@@ -31,6 +31,7 @@ public static void Init() { // 登记相应的数据体及对应的数据转逻辑类 Register(typeof(H0208_tagTalkCountry), typeof(DTC0208_tagTalkCountry)); Register(typeof(HB102_tagMCClothesCoatSkinState), typeof(DTCB102_tagMCClothesCoatSkinState)); Register(typeof(HA112_tagMCDBPlayer), typeof(DTCA112_tagMCDBPlayer)); Register(typeof(HC106_tagMCEnterCrossServerError), typeof(DTCC106_tagMCEnterCrossServerError));