Core/GameEngine/Model/Player/PlayerDatas.cs
@@ -795,6 +795,15 @@ hero.SwitchGodWeapon(4, baseData.godWeaponLV_4); } break; case PlayerDataRefresh.CDBPlayerRefresh_SoulDust: extersion.soulDust = value; break; case PlayerDataRefresh.CDBPlayerRefresh_SoulSplinters: extersion.soulSplinters = value; break; case PlayerDataRefresh.CDBPlayerRefresh_SoulCore: extersion.soulCore = value; break; } }