| | |
| | | public static int medQualityHorseEffectCount { get; private set; } |
| | | public static int highQualityHorseEffectCount { get; private set; } |
| | | |
| | | public static int GatherSoulDZ { get; private set; } |
| | | |
| | | public static int fairyLandBuffCondition { get; private set; } |
| | | public static int fairyLandBuffId { get; private set; } |
| | | public static int achievementEarlierStageLevel { get; private set; } |
| | |
| | | lowQualityGuardCount = int.Parse(func.Numerical1); |
| | | medQualityGuardCount = int.Parse(func.Numerical2); |
| | | highQualityGuardCount = int.Parse(func.Numerical3); |
| | | |
| | | |
| | | func = Config.Instance.Get<FuncConfigConfig>("QualityPetEffectCount"); |
| | | lowQualityPetEffectCount = int.Parse(func.Numerical1); |
| | | medQualityPetEffectCount = int.Parse(func.Numerical2); |
| | | highQualityPetEffectCount = int.Parse(func.Numerical3); |
| | | |
| | | |
| | | func = Config.Instance.Get<FuncConfigConfig>("QualityHorseEffectCount"); |
| | | lowQualityHorseEffectCount = int.Parse(func.Numerical1); |
| | | medQualityHorseEffectCount = int.Parse(func.Numerical2); |
| | |
| | | } |
| | | } |
| | | |
| | | GatherSoulDZ = GetInt("GatherSoulDZ"); |
| | | |
| | | if (SgzcRealm == null) |
| | | { |
| | | SgzcRealm = new Dictionary<int, int>(); |