少年修仙传客户端代码仓库
client_Hale
2019-03-01 e83bd6acf4401fb0e7e358bca2c0db0e23e4d18f
Core/MapEditor/Behavior/Bhv_Evt_RefreshSceneObject.cs
@@ -164,7 +164,7 @@
                _sceneObjData.resName = sceneName;
                RaycastHit _hit;
                Ray _ray = SceneView.lastActiveSceneView.camera.ViewportPointToRay(new Vector3(.5f, .5f, 0));
                if (Physics.Raycast(_ray, out _hit, 1000f, LayerUtility.WalkbleMask))
                if (Physics.Raycast(_ray, out _hit, 10000f, LayerUtility.WalkbleMask))
                {
                    _sceneObjData.transform.position = _hit.point;
                }