Core/GameEngine/Login/Launch.cs
@@ -43,6 +43,7 @@ SoundPlayer.CreateSoundPlayer(); SoundPlayer.Instance.PlayLoginMusic(); SystemSetting.Instance.SetSoundVolume(SystemSetting.Instance.GetSoundVolume()); SystemSetting.Instance.SetVSyncCount(SystemSetting.Instance.GetVSyncCount()); SDKUtility.Instance.Init(); GameObjectPoolManager.Instance.gameObject.name = "GameObjectPool";