| | |
| | | public QueryRemainingClass QueryRemaining = new QueryRemainingClass();
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| | |
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| | | private const int Redpointkey1 = 217;
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| | | public Redpoint redPointStre1 = new Redpoint(2, Redpointkey1);//集市红点
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| | | public Redpoint redPointStre1 = new Redpoint(2, Redpointkey1);//拍卖行红点
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| | | private bool locationQuery = false;
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| | | public bool LocationQuery
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| | | {
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| | | get { return locationQuery; }
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| | | set { locationQuery = value; }
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| | | }
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| | | public override void Init()
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| | | {
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| | |
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| | |
| | |
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| | | public void OnBeforePlayerDataInitialize()
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| | | {
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| | | LocationQuery = false;
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| | | PlayerAuctionItemInfoDic.Clear();
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| | | FullServiceAuctionList.Clear();
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| | | FamilyAuctionItemDic.Clear();
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| | |
| | | }
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| | | else if (info.QueryDir == 3)//定位查询
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| | | {
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| | | FullServiceAuctionList.InsertRange(FullServiceAuctionList.Count - 1, fullServiceAuctionList);
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| | | if (FullServiceAuctionList.Count == 0)
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| | | {
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| | | FullServiceAuctionList.InsertRange(0, fullServiceAuctionList);
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| | | }
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| | | else
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| | | {
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| | | FullServiceAuctionList.InsertRange(FullServiceAuctionList.Count - 1, fullServiceAuctionList);
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| | | }
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| | | LocationQuery = true;
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| | | WindowCenter.Instance.Open<AuctionHouseWin>(true,0);//定位查询
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| | | }
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| | |
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| | | if (FullServiceAuctionUpdate != null)
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