System/Team/TeamApplicationBehaviour.cs
@@ -54,9 +54,8 @@ } } m_Job.text = OccupationNameConfig.GetOccupationName(application.job, application.jobLevel); var isNirvanaLevel = application.playerLevel > GeneralDefine.greatMasterStartLV; m_LevelSign.gameObject.SetActive(isNirvanaLevel); m_Level.text = isNirvanaLevel ? (application.playerLevel - GeneralDefine.greatMasterStartLV).ToString() : application.playerLevel.ToString(); m_LevelSign.gameObject.SetActive(false); m_Level.text = application.playerLevel.ToString(); } public override void Dispose()