| | |
| | | }
|
| | |
|
| | | var levelRequirement = string.Empty;
|
| | | var levelMax = StringUtility.GetLevelString(myTeam.levelMax, GeneralDefine.greatMasterStartLV);
|
| | | if (myTeam.levelMin == myTeam.levelMax)
|
| | | {
|
| | | levelRequirement = StringUtility.Contact(levelMax);
|
| | | levelRequirement = myTeam.levelMax.ToString();
|
| | | }
|
| | | else
|
| | | {
|
| | | var levelMin = StringUtility.GetLevelString(myTeam.levelMin, GeneralDefine.greatMasterStartLV);
|
| | | levelRequirement = StringUtility.Contact(levelMin, "--", levelMax);
|
| | | levelRequirement = StringUtility.Contact(myTeam.levelMin, "--", myTeam.levelMax);
|
| | | }
|
| | |
|
| | | if (dungeonId != 0)
|