System/Team/TeamPrepareBehaviour.cs
@@ -59,9 +59,8 @@ } m_Icon.SetSprite(GeneralDefine.GetOtherJobHeadPortrait(teammate.job, teammate.jobLevel)); var isPickLevel = teammate.level > GeneralDefine.greatMasterStartLV; m_LevelSign.gameObject.SetActive(isPickLevel); m_Level.text = isPickLevel ? (teammate.level - GeneralDefine.greatMasterStartLV).ToString() : teammate.level.ToString(); m_LevelSign.gameObject.SetActive(false); m_Level.text = teammate.level.ToString(); m_PlayerName.text = teammate.mateName; } else