System/Achievement/AchievementModel.cs
@@ -7,7 +7,8 @@ namespace Snxxz.UI { public class AchievementModel : Model, IBeforePlayerDataInitialize [XLua.LuaCallCSharp] public class AchievementModel : Model, IBeforePlayerDataInitialize { public event Action<int> achievementProgressUpdateEvent; public event Action<int> achievementCompletedEvent;