System/Dogz/DogzModel.cs
@@ -6,7 +6,8 @@ using UnityEngine; namespace Snxxz.UI { public class DogzModel : Model,IBeforePlayerDataInitialize,IAfterPlayerDataInitialize,IPlayerLoginOk [XLua.LuaCallCSharp] public class DogzModel : Model,IBeforePlayerDataInitialize,IAfterPlayerDataInitialize,IPlayerLoginOk { PlayerPackModel playerPack { get { return ModelCenter.Instance.GetModel<PlayerPackModel>(); } } GodBeastModel beastModel { get { return ModelCenter.Instance.GetModel<GodBeastModel>(); } }