System/Dogz/DogzModel.cs
@@ -6,6 +6,7 @@ using UnityEngine; namespace Snxxz.UI { [XLua.LuaCallCSharp] public class DogzModel : Model,IBeforePlayerDataInitialize,IAfterPlayerDataInitialize,IPlayerLoginOk { PlayerPackModel playerPack { get { return ModelCenter.Instance.GetModel<PlayerPackModel>(); } }