System/Dungeon/DungeonLiquidModel.cs
@@ -4,7 +4,8 @@ using TableConfig; namespace Snxxz.UI { public class DungeonLiquidModel : Model [XLua.LuaCallCSharp] public class DungeonLiquidModel : Model { public Dictionary<int, Dictionary<int, StoreConfig>> liquidStoreDict = new Dictionary<int, Dictionary<int, StoreConfig>>(); public List<ItemModel> liquidItemList = new List<ItemModel>();