System/Dungeon/DungeonLiquidModel.cs
@@ -4,6 +4,7 @@ using TableConfig; namespace Snxxz.UI { [XLua.LuaCallCSharp] public class DungeonLiquidModel : Model { public Dictionary<int, Dictionary<int, StoreConfig>> liquidStoreDict = new Dictionary<int, Dictionary<int, StoreConfig>>();