System/Dungeon/TrialDungeonModel.cs
@@ -6,7 +6,8 @@ using UnityEngine; namespace Snxxz.UI { public class TrialDungeonModel : Model, IBeforePlayerDataInitialize, IPlayerLoginOk [XLua.LuaCallCSharp] public class TrialDungeonModel : Model, IBeforePlayerDataInitialize, IPlayerLoginOk { Dictionary<int, List<TrialExchangeConfig>> trialTokenExchangeDict = new Dictionary<int, List<TrialExchangeConfig>>(); Dictionary<int, int> lineToTokenClassDict;