System/Dungeon/TrialDungeonModel.cs
@@ -6,6 +6,7 @@ using UnityEngine; namespace Snxxz.UI { [XLua.LuaCallCSharp] public class TrialDungeonModel : Model, IBeforePlayerDataInitialize, IPlayerLoginOk { Dictionary<int, List<TrialExchangeConfig>> trialTokenExchangeDict = new Dictionary<int, List<TrialExchangeConfig>>();